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LoKy

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Posts posted by LoKy


  1. am facut cum mi-ai zis.. dar imi da eroarea asta 

     

    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(6693) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(8042) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(8651) : warning 235: public function lacks forward declaration (symbol "OnVehicleSirenStateChange")
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11336) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11337) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11338) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11339) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11340) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11352) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11353) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11354) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11355) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(11356) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(15818) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(15824) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(15869) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(15878) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(15897) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(19917) : error 021: symbol already defined: "ShowPlayerDialog"
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(27446) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(27451) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(27571) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(27576) : warning 202: number of arguments does not match definition
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30701) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30712) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30712) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30716) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30716) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30720) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30720) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30724) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30724) : warning 215: expression has no effect
    C:\Users\Acasa\Desktop\RO Streets\BigZone Romania RO#EN\gamemodes\BigZoneGM.pwn(30700) : warning 204: symbol is assigned a value that is never used: "vehicleid"
    Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
     
     
    1 Error.

  2. Salut, imi puteti face aceasta comanda pe dialog ? sau sa imi spuneti cum sa fac, vreau ca pe dialog sa apara gen Nume Masina Spawned/Not Spawned si cand dai pe ea sa iti spawneze masina:

     

    CMD:vehspawn(playerid, params[])
    {
    if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first.");
    new x_nr[50],getcarid = GetPlayerVehicleID(playerid),string[256];
    if(sscanf(params, "s[50]",x_nr)) return SCM(playerid,COLOR_WHITE,"{B8DBFF}Syntax: /vehspawn <Car-Car2-PCar-PCar2-Plus-Plus2>");
    if(getcarid != personalcar[playerid]) return SCM(playerid,COLOR_WHITE,"{FFB870}You are not in your car.");
    if(strcmp(x_nr,"car",true) == 0)
    {
       if(PlayerInfo[playerid][pPcarkey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a car.");
       if(OwnedVeh(getcarid) == PlayerInfo[playerid][pPcarkey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have car spawned.");
       if(personalcar[playerid] != 0)
    {
       vUpdate(OwnedVeh(personalcar[playerid]), cKMx);
    DestroyVehicle(personalcar[playerid]);
    OwnedVeh(personalcar[playerid]) = 0;
    personalcar[playerid] = 0;
    }
    new carid = PlayerInfo[playerid][pPcarkey];
       new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000);
       SetVehicleNumberPlate(car, CarInfo[carid][cLicense]);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    if(CarInfo[carid][cLock] == 1)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective);
    }
    if(CarInfo[carid][cLock] == 0)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective);
    }
    OwnedVeh(car) = carid;
    personalcar[playerid] = car;
    format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]);
    SCM(playerid,COLOR_WHITE,string);
    SwitchKey[playerid] = 1;
    ModVehicle(car);
    return 1;
    }
    if(strcmp(x_nr,"plus",true) == 0)
    {
       if(PlayerInfo[playerid][pPPluscarkey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a plus car.");
       if(OwnedVeh(getcarid) == PlayerInfo[playerid][pPPluscarkey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have plus car spawned.");
       if(personalcar[playerid] != 0)
    {
       vUpdate(OwnedVeh(personalcar[playerid]), cKMx);
    DestroyVehicle(personalcar[playerid]);
    OwnedVeh(personalcar[playerid]) = 0;
    personalcar[playerid] = 0;
    }
    new carid = PlayerInfo[playerid][pPPluscarkey];
       new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000);
       SetVehicleNumberPlate(car, CarInfo[carid][cLicense]);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    if(CarInfo[carid][cLock] == 1)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective);
    }
    if(CarInfo[carid][cLock] == 0)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective);
    }
    OwnedVeh(car) = carid;
    personalcar[playerid] = car;
    format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]);
    SCM(playerid,COLOR_WHITE,string);
    SwitchKey[playerid] = 1;
    ModVehicle(car);
    return 1;
    }
    if(strcmp(x_nr,"plus2",true) == 0)
    {
       if(PlayerInfo[playerid][pPPluscarkey2] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a plus car 2.");
       if(OwnedVeh(getcarid) == PlayerInfo[playerid][pPPluscarkey2]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have plus car 2 spawned.");
       if(personalcar[playerid] != 0)
    {
       vUpdate(OwnedVeh(personalcar[playerid]), cKMx);
    DestroyVehicle(personalcar[playerid]);
    OwnedVeh(personalcar[playerid]) = 0;
    personalcar[playerid] = 0;
    }
    new carid = PlayerInfo[playerid][pPPluscarkey2];
       new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000);
       SetVehicleNumberPlate(car, CarInfo[carid][cLicense]);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    if(CarInfo[carid][cLock] == 1)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective);
    }
    if(CarInfo[carid][cLock] == 0)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective);
    }
    OwnedVeh(car) = carid;
    personalcar[playerid] = car;
    format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]);
    SCM(playerid,COLOR_WHITE,string);
    SwitchKey[playerid] = 1;
    ModVehicle(car);
    return 1;
    }
    if(strcmp(x_nr,"car2",true) == 0)
    {
       if(PlayerInfo[playerid][pmotokey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a car 2.");
       if(OwnedVeh(getcarid) == PlayerInfo[playerid][pmotokey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have car 2 spawned.");
       if(personalcar[playerid] != 0)
    {
       vUpdate(OwnedVeh(personalcar[playerid]), cKMx);
    DestroyVehicle(personalcar[playerid]);
    OwnedVeh(personalcar[playerid]) = 0;
    personalcar[playerid] = 0;
    }
    new carid = PlayerInfo[playerid][pmotokey];
       new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000);
       SetVehicleNumberPlate(car, CarInfo[carid][cLicense]);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    if(CarInfo[carid][cLock] == 1)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective);
    }
    if(CarInfo[carid][cLock] == 0)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective);
    }
    OwnedVeh(car) = carid;
    personalcar[playerid] = car;
    format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]);
    SCM(playerid,COLOR_WHITE,string);
    SwitchKey[playerid] = 1;
    ModVehicle(car);
    return 1;
    }
    if(strcmp(x_nr,"pcar2",true) == 0)
    {
       if(PlayerInfo[playerid][pprcarkey2] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a Premium Car 2.");
       if(OwnedVeh(getcarid) == PlayerInfo[playerid][pprcarkey2]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have premium car 2 spawned.");
       if(personalcar[playerid] != 0)
    {
       vUpdate(OwnedVeh(personalcar[playerid]), cKMx);
    DestroyVehicle(personalcar[playerid]);
    OwnedVeh(personalcar[playerid]) = 0;
    personalcar[playerid] = 0;
    }
    new carid = PlayerInfo[playerid][pprcarkey2];
       new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000);
       SetVehicleNumberPlate(car, CarInfo[carid][cLicense]);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    if(CarInfo[carid][cLock] == 1)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective);
    }
    if(CarInfo[carid][cLock] == 0)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective);
    }
    OwnedVeh(car) = carid;
    personalcar[playerid] = car;
    format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]);
    SCM(playerid,COLOR_WHITE,string);
    SwitchKey[playerid] = 1;
    ModVehicle(car);
    return 1;
    }
    if(strcmp(x_nr,"pcar",true) == 0)
    {
       if(PlayerInfo[playerid][pprcarkey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a Premium Car.");
       if(OwnedVeh(getcarid) == PlayerInfo[playerid][pprcarkey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have premium car spawned.");
       if(personalcar[playerid] != 0)
    {
       vUpdate(OwnedVeh(personalcar[playerid]), cKMx);
    DestroyVehicle(personalcar[playerid]);
    OwnedVeh(personalcar[playerid]) = 0;
    personalcar[playerid] = 0;
    }
    new carid = PlayerInfo[playerid][pprcarkey];
       new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000);
       SetVehicleNumberPlate(car, CarInfo[carid][cLicense]);
    new engine,lights,alarm,doors,bonnet,boot,objective;
    if(CarInfo[carid][cLock] == 1)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective);
    }
    if(CarInfo[carid][cLock] == 0)
    {
    GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective);
        SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective);
    }
    OwnedVeh(car) = carid;
    personalcar[playerid] = car;
    format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]);
    SCM(playerid,COLOR_WHITE,string);
    SwitchKey[playerid] = 1;
    ModVehicle(car);
    return 1;
    }
    return 1;
    }
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