LoKy
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Posts posted by LoKy
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Salut, imi puteti face aceasta comanda pe dialog ? sau sa imi spuneti cum sa fac, vreau ca pe dialog sa apara gen Nume Masina Spawned/Not Spawned si cand dai pe ea sa iti spawneze masina:
CMD:vehspawn(playerid, params[]) { if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first."); new x_nr[50],getcarid = GetPlayerVehicleID(playerid),string[256]; if(sscanf(params, "s[50]",x_nr)) return SCM(playerid,COLOR_WHITE,"{B8DBFF}Syntax: /vehspawn <Car-Car2-PCar-PCar2-Plus-Plus2>"); if(getcarid != personalcar[playerid]) return SCM(playerid,COLOR_WHITE,"{FFB870}You are not in your car."); if(strcmp(x_nr,"car",true) == 0) { if(PlayerInfo[playerid][pPcarkey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a car."); if(OwnedVeh(getcarid) == PlayerInfo[playerid][pPcarkey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have car spawned."); if(personalcar[playerid] != 0) { vUpdate(OwnedVeh(personalcar[playerid]), cKMx); DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } new carid = PlayerInfo[playerid][pPcarkey]; new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000); SetVehicleNumberPlate(car, CarInfo[carid][cLicense]); new engine,lights,alarm,doors,bonnet,boot,objective; if(CarInfo[carid][cLock] == 1) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective); } if(CarInfo[carid][cLock] == 0) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective); } OwnedVeh(car) = carid; personalcar[playerid] = car; format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]); SCM(playerid,COLOR_WHITE,string); SwitchKey[playerid] = 1; ModVehicle(car); return 1; } if(strcmp(x_nr,"plus",true) == 0) { if(PlayerInfo[playerid][pPPluscarkey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a plus car."); if(OwnedVeh(getcarid) == PlayerInfo[playerid][pPPluscarkey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have plus car spawned."); if(personalcar[playerid] != 0) { vUpdate(OwnedVeh(personalcar[playerid]), cKMx); DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } new carid = PlayerInfo[playerid][pPPluscarkey]; new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000); SetVehicleNumberPlate(car, CarInfo[carid][cLicense]); new engine,lights,alarm,doors,bonnet,boot,objective; if(CarInfo[carid][cLock] == 1) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective); } if(CarInfo[carid][cLock] == 0) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective); } OwnedVeh(car) = carid; personalcar[playerid] = car; format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]); SCM(playerid,COLOR_WHITE,string); SwitchKey[playerid] = 1; ModVehicle(car); return 1; } if(strcmp(x_nr,"plus2",true) == 0) { if(PlayerInfo[playerid][pPPluscarkey2] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a plus car 2."); if(OwnedVeh(getcarid) == PlayerInfo[playerid][pPPluscarkey2]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have plus car 2 spawned."); if(personalcar[playerid] != 0) { vUpdate(OwnedVeh(personalcar[playerid]), cKMx); DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } new carid = PlayerInfo[playerid][pPPluscarkey2]; new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000); SetVehicleNumberPlate(car, CarInfo[carid][cLicense]); new engine,lights,alarm,doors,bonnet,boot,objective; if(CarInfo[carid][cLock] == 1) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective); } if(CarInfo[carid][cLock] == 0) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective); } OwnedVeh(car) = carid; personalcar[playerid] = car; format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]); SCM(playerid,COLOR_WHITE,string); SwitchKey[playerid] = 1; ModVehicle(car); return 1; } if(strcmp(x_nr,"car2",true) == 0) { if(PlayerInfo[playerid][pmotokey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a car 2."); if(OwnedVeh(getcarid) == PlayerInfo[playerid][pmotokey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have car 2 spawned."); if(personalcar[playerid] != 0) { vUpdate(OwnedVeh(personalcar[playerid]), cKMx); DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } new carid = PlayerInfo[playerid][pmotokey]; new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000); SetVehicleNumberPlate(car, CarInfo[carid][cLicense]); new engine,lights,alarm,doors,bonnet,boot,objective; if(CarInfo[carid][cLock] == 1) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective); } if(CarInfo[carid][cLock] == 0) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective); } OwnedVeh(car) = carid; personalcar[playerid] = car; format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]); SCM(playerid,COLOR_WHITE,string); SwitchKey[playerid] = 1; ModVehicle(car); return 1; } if(strcmp(x_nr,"pcar2",true) == 0) { if(PlayerInfo[playerid][pprcarkey2] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a Premium Car 2."); if(OwnedVeh(getcarid) == PlayerInfo[playerid][pprcarkey2]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have premium car 2 spawned."); if(personalcar[playerid] != 0) { vUpdate(OwnedVeh(personalcar[playerid]), cKMx); DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } new carid = PlayerInfo[playerid][pprcarkey2]; new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000); SetVehicleNumberPlate(car, CarInfo[carid][cLicense]); new engine,lights,alarm,doors,bonnet,boot,objective; if(CarInfo[carid][cLock] == 1) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective); } if(CarInfo[carid][cLock] == 0) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective); } OwnedVeh(car) = carid; personalcar[playerid] = car; format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]); SCM(playerid,COLOR_WHITE,string); SwitchKey[playerid] = 1; ModVehicle(car); return 1; } if(strcmp(x_nr,"pcar",true) == 0) { if(PlayerInfo[playerid][pprcarkey] == 0) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not own a Premium Car."); if(OwnedVeh(getcarid) == PlayerInfo[playerid][pprcarkey]) return SCM(playerid,COLOR_WHITE,"{FFB870}You already have premium car spawned."); if(personalcar[playerid] != 0) { vUpdate(OwnedVeh(personalcar[playerid]), cKMx); DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } new carid = PlayerInfo[playerid][pprcarkey]; new car = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz],CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],500000); SetVehicleNumberPlate(car, CarInfo[carid][cLicense]); new engine,lights,alarm,doors,bonnet,boot,objective; if(CarInfo[carid][cLock] == 1) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,1,bonnet,boot,objective); } if(CarInfo[carid][cLock] == 0) { GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleParamsEx(car,engine,lights,alarm,0,bonnet,boot,objective); } OwnedVeh(car) = carid; personalcar[playerid] = car; format(string,sizeof(string),"{FFB870}You spawned your %s.",CarInfo[carid][cDescription]); SCM(playerid,COLOR_WHITE,string); SwitchKey[playerid] = 1; ModVehicle(car); return 1; } return 1; }
Ajutor Scripting
in Arhiva
Posted
am facut cum mi-ai zis.. dar imi da eroarea asta